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osu-lazer/osu.Game/Rulesets/Edit/Checks
Naxess b7bc42e0d3 Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
..
Components Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
CheckAudioPresence.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
CheckAudioQuality.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
CheckBackgroundPresence.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
CheckBackgroundQuality.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
CheckConcurrentObjects.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
CheckFilePresence.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
CheckUnsnappedObjects.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00