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1e8b9a7639
- Closes https://github.com/ppy/osu/issues/30293 - Fixes https://osu.ppy.sh/community/forums/topics/2179339?n=1 Aside from fixing the off-by-one error that I mentioned in https://github.com/ppy/osu/issues/30293#issuecomment-2413801663, this also: - Brings back the behaviour wherein if timing points are arranged very weird and nightcore would play e.g. two first beats in a timing point back-to-back, the second timing point is silent. - Brings back the behaviour wherein the finish sample only plays if `OmitFirstBarLine` on the timing point is disabled. However: - This does not bring back the behaviour wherein hat samples only play if the slider tick rate is even because that only kind of makes sense in common time, and if common time is mixed with waltz time or other time signatures, it just gets weird. - Also stable has zero attempt for compensating for waltz time anyway, lazer's behaviour is bespoke, so that is not going to match any way you cut it. My testing procedure essentially consisted of getting stable to log when it was playing nightcore samples and cross-checking the first 30sec or so of https://osu.ppy.sh/beatmapsets/534385#osu/1131956 (check out the timing of that beatmap, for something ranked it is DEEPLY messed up). I guess I can add test cases if deemed required but I already wasted much more time than I would have liked here...
1e8b9a7639
·
2026-02-20 12:53:12 +09:00
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