mirror of
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211 lines
7.2 KiB
C#
211 lines
7.2 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Linq.Expressions;
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using System.Security.Cryptography;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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using osu.Game.IPC;
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using SQLite.Net;
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using SQLiteNetExtensions.Extensions;
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namespace osu.Game.Database
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{
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public class BeatmapDatabase
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{
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private SQLiteConnection connection { get; set; }
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private BasicStorage storage;
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public event Action<BeatmapSetInfo> BeatmapSetAdded;
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private BeatmapImporter ipc;
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public BeatmapDatabase(BasicStorage storage, BasicGameHost importHost = null)
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{
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this.storage = storage;
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if (importHost != null)
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ipc = new BeatmapImporter(importHost, this);
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if (connection == null)
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{
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connection = storage.GetDatabase(@"beatmaps");
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connection.CreateTable<BeatmapMetadata>();
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connection.CreateTable<BaseDifficulty>();
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connection.CreateTable<BeatmapSetInfo>();
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connection.CreateTable<BeatmapInfo>();
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}
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}
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public void Reset()
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{
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foreach (var setInfo in Query<BeatmapSetInfo>())
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{
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if (storage.Exists(setInfo.Path))
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storage.Delete(setInfo.Path);
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}
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connection.DeleteAll<BeatmapMetadata>();
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connection.DeleteAll<BaseDifficulty>();
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connection.DeleteAll<BeatmapSetInfo>();
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connection.DeleteAll<BeatmapInfo>();
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}
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public void Import(params string[] paths)
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{
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foreach (string p in paths)
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{
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var path = p;
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string hash = null;
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BeatmapMetadata metadata;
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using (var reader = ArchiveReader.GetReader(storage, path))
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metadata = reader.ReadMetadata();
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if (connection.Table<BeatmapSetInfo>().Count(b => b.BeatmapSetID == metadata.BeatmapSetID) != 0)
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return; // TODO: Update this beatmap instead
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if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
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{
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using (var md5 = MD5.Create())
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using (var input = storage.GetStream(path))
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{
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hash = BitConverter.ToString(md5.ComputeHash(input)).Replace("-", "").ToLowerInvariant();
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input.Seek(0, SeekOrigin.Begin);
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path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
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using (var output = storage.GetStream(path, FileAccess.Write))
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input.CopyTo(output);
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}
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}
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var beatmapSet = new BeatmapSetInfo
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{
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BeatmapSetID = metadata.BeatmapSetID,
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Beatmaps = new List<BeatmapInfo>(),
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Path = path,
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Hash = hash,
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Metadata = metadata
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};
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using (var reader = ArchiveReader.GetReader(storage, path))
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{
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string[] mapNames = reader.ReadBeatmaps();
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foreach (var name in mapNames)
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{
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using (var stream = new StreamReader(reader.GetStream(name)))
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{
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var decoder = BeatmapDecoder.GetDecoder(stream);
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Beatmap beatmap = decoder.Decode(stream);
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beatmap.BeatmapInfo.Path = name;
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// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
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beatmap.BeatmapInfo.Metadata = null;
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beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
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}
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}
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}
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Import(new[] { beatmapSet });
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}
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}
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public void Import(IEnumerable<BeatmapSetInfo> beatmapSets)
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{
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connection.BeginTransaction();
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foreach (var s in beatmapSets)
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{
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connection.InsertWithChildren(s, true);
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BeatmapSetAdded?.Invoke(s);
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}
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connection.Commit();
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}
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public ArchiveReader GetReader(BeatmapSetInfo beatmapSet)
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{
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if (string.IsNullOrEmpty(beatmapSet.Path))
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return null;
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return ArchiveReader.GetReader(storage, beatmapSet.Path);
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}
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public BeatmapSetInfo GetBeatmapSet(int id)
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{
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return Query<BeatmapSetInfo>().FirstOrDefault(s => s.BeatmapSetID == id);
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}
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public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
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{
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var beatmapSetInfo = Query<BeatmapSetInfo>().FirstOrDefault(s => s.BeatmapSetID == beatmapInfo.BeatmapSetID);
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//we need metadata
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GetChildren(beatmapSetInfo);
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if (beatmapSetInfo == null)
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throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetID} is not in the local database.");
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if (beatmapInfo.Metadata == null)
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beatmapInfo.Metadata = beatmapSetInfo.Metadata;
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var working = new WorkingBeatmap(beatmapInfo, beatmapSetInfo, this);
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previous?.TransferTo(working);
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return working;
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}
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public Beatmap GetBeatmap(BeatmapInfo beatmapInfo)
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{
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using (WorkingBeatmap data = GetWorkingBeatmap(beatmapInfo))
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return data.Beatmap;
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}
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public TableQuery<T> Query<T>() where T : class
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{
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return connection.Table<T>();
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}
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public T GetWithChildren<T>(object id) where T : class
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{
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return connection.GetWithChildren<T>(id);
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}
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public List<T> GetAllWithChildren<T>(Expression<Func<T, bool>> filter = null, bool recursive = true)
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where T : class
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{
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return connection.GetAllWithChildren(filter, recursive);
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}
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public T GetChildren<T>(T item, bool recursive = true)
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{
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if (item == null) return default(T);
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connection.GetChildren(item, recursive);
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return item;
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}
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readonly Type[] validTypes = new[]
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{
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typeof(BeatmapSetInfo),
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typeof(BeatmapInfo),
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typeof(BeatmapMetadata),
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typeof(BaseDifficulty),
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};
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public void Update<T>(T record, bool cascade = true) where T : class
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{
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if (validTypes.All(t => t != typeof(T)))
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throw new ArgumentException(nameof(T), "Must be a type managed by BeatmapDatabase");
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if (cascade)
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connection.UpdateWithChildren(record);
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else
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connection.Update(record);
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}
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}
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}
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