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b737ffe4ea
- Simplifies track handling by not attaching to the global beatmap, not looping, and moving into `GameplayWarmupScreen` where the beatmap is set. - The main idea here is that the transition period until gameplay is so short (~10 seconds) that we don't need to account for the track ever looping in the first place. - Fixes the track not playing from its preview point (feedback item mentioned in some meeting a while back). This is definitely going to conflict with @nekodex 's work, sorry about that. It's a bit of a much-of-a-muchness change (imo) if the conclusion is to wait for ongoing work first.
b737ffe4ea
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2026-03-27 14:18:57 +09:00
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