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osu-lazer/osu.Game/GameModes/FontTest.cs
2016-09-11 02:23:26 +09:00

53 lines
1.3 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework;
using osu.Framework.GameModes;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Containers;
using OpenTK;
namespace osu.Game.GameModes
{
class FontTest : OsuGameMode
{
private FlowContainer flow;
public override void Load()
{
base.Load();
flow = new FlowContainer()
{
Anchor = Anchor.TopLeft,
Direction = FlowDirection.VerticalOnly
};
Add(flow);
for (int i = 1; i < 50; i++)
{
SpriteText text = new SpriteText()
{
Text = $@"Font testy at size {i}",
Scale = new Vector2(i)
};
flow.Add(text);
}
}
protected override void Update()
{
base.Update();
}
}
}