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Break
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Localise accuracy display.
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2021-07-23 22:37:08 +02:00 |
HUD
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Apply some code quality refactoring
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2021-10-05 15:14:49 +09:00 |
PlayerSettings
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Added beatmap colour settings checkbox and associated tests.
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2021-01-13 00:09:22 -05:00 |
BeatmapMetadataDisplay.cs
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Merge both variants of the star rating display
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2021-08-04 18:19:28 +03:00 |
BreakOverlay.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
BreakTracker.cs
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Call break time update when loaded
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2021-02-06 20:54:13 +03:00 |
ComboEffects.cs
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Fix combo break sound not playing after rewind
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2020-11-13 13:38:14 +09:00 |
DimmableStoryboard.cs
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Add further xmldoc
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2021-04-18 07:25:49 +03:00 |
EpilepsyWarning.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
FailAnimation.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
FailOverlay.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
GameplayClock.cs
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Remove ClockToProcess, always process underlying clock
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2021-04-16 20:17:21 +09:00 |
GameplayClockContainer.cs
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Resolve GameplayClockContainer instead of Player
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2021-09-20 10:28:58 -04:00 |
GameplayMenuOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
GameplayState.cs
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Make GameplayState.Score immutable
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2021-10-05 14:55:40 +09:00 |
HotkeyExitOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
HotkeyRetryOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
HUDOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
ILocalUserPlayInfo.cs
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Remove unnecessary public prefix in interface specification
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2021-08-17 16:22:14 +09:00 |
ISamplePlaybackDisabler.cs
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
KeyCounter.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
KeyCounterAction.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
KeyCounterDisplay.cs
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Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
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2021-09-20 23:52:01 +09:00 |
KeyCounterKeyboard.cs
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Apply input method signature refactorings
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2020-01-20 19:35:37 +09:00 |
KeyCounterMouse.cs
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
KeyCounterState.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
MasterGameplayClockContainer.cs
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Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
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2021-09-17 15:43:38 +09:00 |
PauseOverlay.cs
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Update usages of Drawable.Click()
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2021-08-04 17:30:33 +09:00 |
Player.cs
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Revert Player.Score to protected
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2021-10-05 14:55:40 +09:00 |
PlayerConfiguration.cs
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Rename variable to better reflect its purpose
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2021-08-16 16:48:40 +09:00 |
PlayerLoader.cs
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Privatise setters
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2021-08-17 13:44:21 +09:00 |
ReplayPlayer.cs
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Make GameplayState.Score immutable
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2021-10-05 14:55:40 +09:00 |
ReplayPlayerLoader.cs
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Add test coverage
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2020-06-15 20:32:27 +09:00 |
ResumeOverlay.cs
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Make OverlayContainers with no blocking input VisibilityContainers
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2019-10-14 16:27:59 -07:00 |
RoomSubmittingPlayer.cs
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Don't bind to RoomId where it's expected to be constant
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2021-08-24 14:25:40 +09:00 |
ScreenSuspensionHandler.cs
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Apply changes to AllowScreenSuspension bindable
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2021-04-07 21:20:44 +09:00 |
ScreenWithBeatmapBackground.cs
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Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect
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2021-09-15 13:12:57 +03:00 |
SkipOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
SoloPlayer.cs
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Rename last remaining BeatmapInfo Beatmap usage
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2021-10-04 17:35:53 +09:00 |
SoloSpectator.cs
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Rename GameplayState to SpectatorGameplayState
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2021-10-02 02:10:11 +09:00 |
SoloSpectatorPlayer.cs
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
SongProgress.cs
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Remove unused property in SongProgress
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2021-09-18 12:05:06 -04:00 |
SongProgressBar.cs
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Move handling of replay seek operations out of progress bar
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2021-07-09 14:28:59 +09:00 |
SongProgressGraph.cs
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Remove excess parenthesis
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2019-11-25 22:37:07 +09:00 |
SongProgressInfo.cs
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Tidy up clock logic using DI and a GameplayClock
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2019-03-05 13:37:51 +09:00 |
SpectatorPlayer.cs
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Make GameplayState.Score immutable
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2021-10-05 14:55:40 +09:00 |
SpectatorPlayerLoader.cs
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
SpectatorResultsScreen.cs
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Rename SpectatorStreamingClient -> SpectatorClient
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2021-05-20 15:55:07 +09:00 |
SquareGraph.cs
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osu-side changes
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2020-02-24 20:52:15 +09:00 |
SubmittingPlayer.cs
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Fix date being updated on replays unexpectedly
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2021-07-19 19:28:35 +09:00 |