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0264c44a20
Renames Colour to BackgroundColour instead.
47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using OpenTK.Input;
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namespace osu.Game.Screens.Play
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{
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public class SkipButton : TwoLayerButton
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{
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public SkipButton()
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{
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Text = @"Skip";
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Icon = FontAwesome.fa_osu_right_o;
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Anchor = Anchor.BottomRight;
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Origin = Anchor.BottomRight;
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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ActivationSound = audio.Sample.Get(@"Menu/menuhit");
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BackgroundColour = colours.Yellow;
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HoverColour = colours.YellowDark;
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (args.Repeat) return false;
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switch (args.Key)
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{
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case Key.Space:
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TriggerClick();
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return true;
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}
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return base.OnKeyDown(state, args);
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}
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}
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}
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