mirror of
https://github.com/ppy/osu.git
synced 2025-02-16 00:22:58 +08:00
The "un-filter" step causes a `SelectNextRandom` invocation. If this happens to select a difficulty in set 3 other than the previously buffered difficulty #2, the subsequent test would fail. I've split this test out to remove the random element, but added a new assert to ensure buffered (previously visited?) difficulty is re-selected on return to the same set. |
||
---|---|---|
.. | ||
Beatmaps | ||
Chat | ||
NonVisual | ||
Resources | ||
Scores/IO | ||
ScrollAlgorithms | ||
Skins | ||
Visual | ||
osu.Game.Tests.csproj | ||
WaveformTestBeatmap.cs |