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mirror of https://github.com/ppy/osu.git synced 2024-09-22 12:47:25 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2020-02-20 08:37:23 +09:00
..
TestSceneDrawableRoomPlaylist.cs Fix possible test failures due to async loads 2020-02-20 08:37:23 +09:00
TestSceneLoungeRoomsContainer.cs Make playlist beatmap and ruleset into bindables 2020-02-13 18:12:47 +09:00
TestSceneMatchBeatmapDetailArea.cs Merge branch 'master' into match-subscreen-redesign 2020-02-15 15:29:33 +09:00
TestSceneMatchHeader.cs Re-implement the match header 2020-02-14 20:10:36 +09:00
TestSceneMatchLeaderboard.cs Fix incorrect DI usage of IAPIProvider in many tests 2019-09-13 17:15:33 +09:00
TestSceneMatchLeaderboardChatDisplay.cs Implement leaderboard chat display 2020-02-14 20:31:55 +09:00
TestSceneMatchResults.cs Fix multiplayer aggregate score inheriting from ScoreInfo 2019-12-05 01:45:28 +09:00
TestSceneMatchSettingsOverlay.cs Make playlist beatmap and ruleset into bindables 2020-02-13 18:12:47 +09:00
TestSceneMatchSongSelect.cs Add test 2020-02-17 17:04:58 +09:00
TestSceneMatchSubScreen.cs Fix first playlist item not getting selected 2020-02-14 23:39:39 +09:00
TestSceneMultiHeader.cs Ensure OsuScreen level leases are taken out synchronously 2020-01-31 19:10:44 +09:00
TestSceneMultiScreen.cs Fix incorrect DI usage of IAPIProvider in many tests 2019-09-13 17:15:33 +09:00
TestSceneOverlinedParticipants.cs Implement overlined components 2020-02-14 20:42:14 +09:00
TestSceneOverlinedPlaylist.cs Implement overlined components 2020-02-14 20:42:14 +09:00
TestSceneParticipantsList.cs Extract participants list from the room inspector 2020-02-14 20:27:37 +09:00
TestSceneRoomStatus.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00