..
Break
Localise accuracy display.
2021-07-23 22:37:08 +02:00
HUD
Resolve addressed issues
2021-09-17 16:19:41 -04:00
PlayerSettings
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
BeatmapMetadataDisplay.cs
Merge both variants of the star rating display
2021-08-04 18:19:28 +03:00
BreakOverlay.cs
Remove redundant arguments
2021-07-05 23:52:39 +08:00
BreakTracker.cs
Call break time update when loaded
2021-02-06 20:54:13 +03:00
ComboEffects.cs
Fix combo break sound not playing after rewind
2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs
Add further xmldoc
2021-04-18 07:25:49 +03:00
EpilepsyWarning.cs
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
FailAnimation.cs
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
FailOverlay.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs
Merge branch 'master' into more-accurate-most-common-bpm
2021-02-08 18:40:58 +09:00
GameplayClock.cs
Remove ClockToProcess, always process underlying clock
2021-04-16 20:17:21 +09:00
GameplayClockContainer.cs
Merge branch 'master' into multiplayer-spectator-screen
2021-04-26 14:12:35 +09:00
GameplayMenuOverlay.cs
Fix new possible nullref inspection due to delegate initialisation in constructor
2021-08-05 13:24:59 +09:00
HotkeyExitOverlay.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
HUDOverlay.cs
Fix SkinnableTargetsContainer
blocked from processing scheduled tasks
2021-08-16 06:57:45 +03:00
ILocalUserPlayInfo.cs
Remove unnecessary public
prefix in interface specification
2021-08-17 16:22:14 +09:00
ISamplePlaybackDisabler.cs
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
KeyCounter.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
KeyCounterAction.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs
Rename to AlwaysVisible and add XMLDoc
2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
KeyCounterState.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
MasterGameplayClockContainer.cs
Fix potential race incorrectly pausing the source clock
2021-06-04 21:58:51 +09:00
PauseOverlay.cs
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
Player.cs
Resolve addressed issues
2021-09-17 16:19:41 -04:00
PlayerConfiguration.cs
Rename variable to better reflect its purpose
2021-08-16 16:48:40 +09:00
PlayerLoader.cs
Privatise setters
2021-08-17 13:44:21 +09:00
ReplayPlayer.cs
Move handling of replay seek operations out of progress bar
2021-07-09 14:28:59 +09:00
ReplayPlayerLoader.cs
Add test coverage
2020-06-15 20:32:27 +09:00
ResumeOverlay.cs
Make OverlayContainers with no blocking input VisibilityContainers
2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs
Don't bind to RoomId where it's expected to be constant
2021-08-24 14:25:40 +09:00
ScreenSuspensionHandler.cs
Apply changes to AllowScreenSuspension bindable
2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
SkipOverlay.cs
Fix regression in outro skip handling logic
2021-08-26 13:58:45 +09:00
SoloPlayer.cs
Move clone to earlier in the process
2021-07-19 19:18:34 +09:00
SoloSpectator.cs
Separate solo spectator player and "exit on restart" logic to own class
2021-08-27 13:24:37 +03:00
SoloSpectatorPlayer.cs
Separate solo spectator player and "exit on restart" logic to own class
2021-08-27 13:24:37 +03:00
SongProgress.cs
Clear UR bar display on seek with mouse
2021-09-09 20:08:16 -04:00
SongProgressBar.cs
Move handling of replay seek operations out of progress bar
2021-07-09 14:28:59 +09:00
SongProgressGraph.cs
Remove excess parenthesis
2019-11-25 22:37:07 +09:00
SongProgressInfo.cs
Tidy up clock logic using DI and a GameplayClock
2019-03-05 13:37:51 +09:00
SpectatorPlayer.cs
Separate solo spectator player and "exit on restart" logic to own class
2021-08-27 13:24:37 +03:00
SpectatorPlayerLoader.cs
Separate solo spectator player and "exit on restart" logic to own class
2021-08-27 13:24:37 +03:00
SpectatorResultsScreen.cs
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
SquareGraph.cs
osu-side changes
2020-02-24 20:52:15 +09:00
SubmittingPlayer.cs
Fix date being updated on replays unexpectedly
2021-07-19 19:28:35 +09:00