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mirror of https://github.com/ppy/osu.git synced 2024-11-12 04:49:40 +08:00
osu-lazer/osu.Game
2017-03-04 16:47:37 +09:00
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Beatmaps Remove usages of negative Margin / Padding 2017-03-02 19:16:31 +01:00
Configuration KeyCounter visibility 2017-03-01 13:22:01 +03:00
Database Add comment about .ID == 0 check. 2017-03-03 20:51:07 +09:00
Graphics Merge remote-tracking branch 'upstream/master' into replay 2017-03-04 13:17:01 +09:00
Input Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
IO/Legacy Basic partial replay support. 2017-03-01 22:04:20 +09:00
IPC Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Modes Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
Online Fix some license headers. 2017-03-02 18:45:20 +09:00
Overlays Focus trigger in WaveOverlayContainer 2017-03-03 18:05:43 -04:00
Properties Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Screens Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
Users Fix some license headers. 2017-03-02 18:45:20 +09:00
osu.Game.csproj Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
OsuGame.cs Remove misleading beatmap import method. 2017-03-04 16:47:37 +09:00
OsuGameBase.cs Make beatmap importing async. 2017-02-24 18:12:50 +09:00
packages.config Update nuget packages. 2017-02-27 20:38:30 +09:00