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mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00
osu-lazer/osu.Game/Scoring
Bartłomiej Dach b144cfd55c
Add LegacyOnlineID handling to places that definitely need it
Mostly places that can interact with imported replays.

There are other places that use the online ID as a sort tiebreaker, or
to check presence of a score on results screens, but they should
probably still continue to only use `OnlineID`, since all scores with a
legacy online ID should have an online ID, but the converse is not
generally true.
2023-10-16 11:20:02 +02:00
..
Drawables Partial everything 2022-11-27 00:00:27 +09:00
Legacy Encode/decode new OnlineID into/from LegacyReplaySoloScoreInfo 2023-10-16 11:20:02 +02:00
HitResultDisplayStatistic.cs Automated pass 2023-06-24 01:00:03 +09:00
IScoreInfo.cs Add LegacyOnlineID handling to places that definitely need it 2023-10-16 11:20:02 +02:00
LegacyDatabasedScore.cs Fix crash when attempting to watch a replay when the storage file doesn't exist 2022-08-30 18:18:46 +09:00
RankingTier.cs Add tiered level badge colouring 2023-01-18 16:25:11 +03:00
Score.cs Revert nullability enable in Score (and related changes) 2023-06-24 15:35:07 +02:00
ScoreImporter.cs Fix score importer looking up guest user by username online 2023-10-10 09:28:01 +02:00
ScoreInfo.cs Add LegacyOnlineID with backwards migration 2023-10-16 11:20:02 +02:00
ScoreInfoExtensions.cs Make ScoreInfo.BeatmapInfo nullable 2023-07-04 14:50:34 +09:00
ScoreManager.cs Add LegacyOnlineID handling to places that definitely need it 2023-10-16 11:20:02 +02:00
ScoreModelDownloader.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
ScorePerformanceCache.cs Make ScoreInfo.BeatmapInfo nullable 2023-07-04 14:50:34 +09:00
ScoreRank.cs Automated pass 2023-06-24 01:00:03 +09:00