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8d8b7e6fa2
TRuleset was a mistake. This resulted in cases that checked whether the beatmap was for the current ruleset (TaikoBeatmapConverter and ManiaBeatmapConverter) failing due to TestXRuleset != XRuleset...
149 lines
6.6 KiB
C#
149 lines
6.6 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using Newtonsoft.Json;
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using NUnit.Framework;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Objects;
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namespace osu.Game.Tests.Beatmaps
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{
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[TestFixture]
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public abstract class BeatmapConversionTest<TConvertValue>
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where TConvertValue : IEquatable<TConvertValue>
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{
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private const string resource_namespace = "Testing.Beatmaps";
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private const string expected_conversion_suffix = "-expected-conversion";
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protected abstract string ResourceAssembly { get; }
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protected void Test(string name)
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{
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var ourResult = convert(name);
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var expectedResult = read(name);
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Assert.Multiple(() =>
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{
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int mappingCounter = 0;
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while (true)
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{
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if (mappingCounter >= ourResult.Mappings.Count && mappingCounter >= expectedResult.Mappings.Count)
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break;
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if (mappingCounter >= ourResult.Mappings.Count)
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Assert.Fail($"A conversion did not generate any hitobjects, but should have, for hitobject at time: {expectedResult.Mappings[mappingCounter].StartTime}\n");
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else if (mappingCounter >= expectedResult.Mappings.Count)
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Assert.Fail($"A conversion generated hitobjects, but should not have, for hitobject at time: {ourResult.Mappings[mappingCounter].StartTime}\n");
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else
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{
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var counter = mappingCounter;
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Assert.Multiple(() =>
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{
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var ourMapping = ourResult.Mappings[counter];
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var expectedMapping = expectedResult.Mappings[counter];
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int objectCounter = 0;
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while (true)
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{
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if (objectCounter >= ourMapping.Objects.Count && objectCounter >= expectedMapping.Objects.Count)
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break;
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if (objectCounter >= ourMapping.Objects.Count)
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Assert.Fail($"The conversion did not generate a hitobject, but should have, for hitobject at time: {expectedMapping.StartTime}:\n"
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+ $"Expected: {JsonConvert.SerializeObject(expectedMapping.Objects[objectCounter])}\n");
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else if (objectCounter >= expectedMapping.Objects.Count)
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Assert.Fail($"The conversion generated a hitobject, but should not have, for hitobject at time: {ourMapping.StartTime}:\n"
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+ $"Received: {JsonConvert.SerializeObject(ourMapping.Objects[objectCounter])}\n");
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else if (!EqualityComparer<TConvertValue>.Default.Equals(expectedMapping.Objects[objectCounter], ourMapping.Objects[objectCounter]))
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{
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Assert.Fail($"The conversion generated differing hitobjects for object at time: {expectedMapping.StartTime}\n"
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+ $"Expected: {JsonConvert.SerializeObject(expectedMapping.Objects[objectCounter])}\n"
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+ $"Received: {JsonConvert.SerializeObject(ourMapping.Objects[objectCounter])}\n");
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}
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objectCounter++;
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}
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});
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}
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mappingCounter++;
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}
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});
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}
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private ConvertResult convert(string name)
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{
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var beatmap = getBeatmap(name);
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var rulesetInstance = CreateRuleset();
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beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
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var result = new ConvertResult();
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var converter = rulesetInstance.CreateBeatmapConverter(beatmap);
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converter.ObjectConverted += (orig, converted) =>
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{
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converted.ForEach(h => h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty));
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var mapping = new ConvertMapping { StartTime = orig.StartTime };
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foreach (var obj in converted)
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mapping.Objects.AddRange(CreateConvertValue(obj));
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result.Mappings.Add(mapping);
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};
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converter.Convert();
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return result;
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}
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private ConvertResult read(string name)
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{
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using (var resStream = openResource($"{resource_namespace}.{name}{expected_conversion_suffix}.json"))
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using (var reader = new StreamReader(resStream))
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{
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var contents = reader.ReadToEnd();
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return JsonConvert.DeserializeObject<ConvertResult>(contents);
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}
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}
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private IBeatmap getBeatmap(string name)
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{
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using (var resStream = openResource($"{resource_namespace}.{name}.osu"))
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using (var stream = new StreamReader(resStream))
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{
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var decoder = Decoder.GetDecoder<Beatmap>(stream);
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((LegacyBeatmapDecoder)decoder).ApplyOffsets = false;
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return decoder.Decode(stream);
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}
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}
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private Stream openResource(string name)
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{
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var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path));
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return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}");
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}
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protected abstract IEnumerable<TConvertValue> CreateConvertValue(HitObject hitObject);
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protected abstract Ruleset CreateRuleset();
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private class ConvertMapping
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{
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[JsonProperty]
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public double StartTime;
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[JsonProperty]
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public List<TConvertValue> Objects = new List<TConvertValue>();
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}
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private class ConvertResult
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{
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[JsonProperty]
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public List<ConvertMapping> Mappings = new List<ConvertMapping>();
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}
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}
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}
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