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mirror of https://github.com/ppy/osu.git synced 2024-11-14 10:57:30 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components
2021-06-25 19:10:04 +02:00
..
Timeline Fix "possible NRE" inspection 2021-06-23 10:57:04 +09:00
BeatDivisorControl.cs Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs 2020-03-18 00:04:03 +02:00
BlueprintContainer.cs Add [CanBeNull] to methods returning null by default 2021-06-23 09:40:07 +09:00
CircularDistanceSnapGrid.cs Fix distance snap grid showing incorrect colouring 2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs Add [CanBeNull] to methods returning null by default 2021-06-23 09:40:07 +09:00
DistanceSnapGrid.cs Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
DragBox.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
EditorBlueprintContainer.cs Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
EditorSelectionHandler.cs Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
HitObjectOrderedSelectionContainer.cs Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
MoveSelectionEvent.cs Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
SelectionBox.cs Merge branch 'master' into corner-rotation-controls 2021-05-04 23:53:23 +03:00
SelectionBoxButton.cs Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
SelectionBoxControl.cs OnOperation -> TriggerOperation 2021-05-05 21:50:16 +03:00
SelectionBoxDragHandle.cs OnOperation -> TriggerOperation 2021-05-05 21:50:16 +03:00
SelectionBoxDragHandleContainer.cs Fix rotation handle visibility logic not handling two handles hovered at once 2021-05-12 11:42:55 +03:00
SelectionBoxRotationHandle.cs Consider drag handles active using mouse down instead of when dragged 2021-05-04 06:41:26 +03:00
SelectionBoxScaleHandle.cs Abstract base appearence and hover update from drag handles 2021-04-24 07:45:53 +03:00
SelectionHandler.cs Implement proper rotation algorithm for skin editor 2021-05-20 18:21:16 +09:00