1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 13:53:20 +08:00
osu-lazer/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs
2019-06-18 15:28:36 +09:00

43 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
namespace osu.Game.Tournament.Tests.Components
{
public class TestSceneTournamentBeatmapPanel : OsuTestScene
{
[Resolved]
private IAPIProvider api { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
[BackgroundDependencyLoader]
private void load()
{
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 1091460 });
req.Success += success;
api.Queue(req);
}
private void success(APIBeatmap apiBeatmap)
{
var beatmap = apiBeatmap.ToBeatmap(rulesets);
Add(new TournamentBeatmapPanel(beatmap)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
}
}
}