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osu-lazer/osu.Game.Tournament/Models/SeedingBeatmap.cs
Dean Herbert 4dff999ce6 Fix potential null referenced in SeedingScreen
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00

25 lines
549 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
using osu.Framework.Bindables;
namespace osu.Game.Tournament.Models
{
public class SeedingBeatmap
{
public int ID;
[JsonProperty("BeatmapInfo")]
public TournamentBeatmap? Beatmap;
public long Score;
public Bindable<int> Seed = new BindableInt
{
MinValue = 1,
MaxValue = 64
};
}
}