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osu-lazer/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
Akash Mozumdar af2f45a980 slight edits
2017-08-31 04:44:00 -04:00

105 lines
3.6 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Extensions;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Scoring
{
internal class OsuScoreProcessor : ScoreProcessor<OsuHitObject, OsuJudgement>
{
public OsuScoreProcessor()
{
}
public OsuScoreProcessor(RulesetContainer<OsuHitObject, OsuJudgement> rulesetContainer)
: base(rulesetContainer)
{
}
float beatmapHp;
protected override void ComputeTargets(Game.Beatmaps.Beatmap<OsuHitObject> beatmap)
{
beatmapHp = beatmap.BeatmapInfo.Difficulty.DrainRate;
}
protected override void Reset()
{
base.Reset();
Health.Value = 0.5;
Accuracy.Value = 1;
scoreResultCounts.Clear();
comboResultCounts.Clear();
}
private readonly Dictionary<OsuScoreResult, int> scoreResultCounts = new Dictionary<OsuScoreResult, int>();
private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
public override void PopulateScore(Score score)
{
base.PopulateScore(score);
score.Statistics[@"300"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit300);
score.Statistics[@"100"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit100);
score.Statistics[@"50"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit50);
score.Statistics[@"x"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Miss);
}
protected override void OnNewJudgement(OsuJudgement judgement)
{
if (judgement != null)
{
if (judgement.Result != HitResult.None)
{
scoreResultCounts[judgement.Score] = scoreResultCounts.GetOrDefault(judgement.Score) + 1;
comboResultCounts[judgement.Combo] = comboResultCounts.GetOrDefault(judgement.Combo) + 1;
}
switch (judgement.Score)
{
case OsuScoreResult.Hit300:
Health.Value += (10.2 - beatmapHp) * 0.02;
break;
case OsuScoreResult.Hit100:
Health.Value += (8 - beatmapHp) * 0.02;
break;
case OsuScoreResult.Hit50:
Health.Value += (4 - beatmapHp) * 0.02;
break;
case OsuScoreResult.SliderTick:
Health.Value += System.Math.Max(7 - beatmapHp, 0) * 0.01;
break;
case OsuScoreResult.Miss:
Health.Value -= beatmapHp * 0.04;
break;
}
}
int score = 0;
int maxScore = 0;
foreach (var j in Judgements)
{
score += j.ScoreValue;
maxScore += j.MaxScoreValue;
}
TotalScore.Value = score;
Accuracy.Value = (double)score / maxScore;
}
}
}