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Backgrounds
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Ensure background rotation on default skins
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2021-06-09 07:59:47 +02:00 |
Edit
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Replace game-side directory/file selector with framework extensions
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2021-07-06 22:11:54 +02:00 |
Import
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Replace game-side directory/file selector with framework extensions
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2021-07-06 22:11:54 +02:00 |
Menu
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
OnlinePlay
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Merge pull request #13786 from peppy/multiplayer-test-fixes
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2021-07-06 16:33:41 +09:00 |
Play
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Merge pull request #13771 from LumpBloom7/volume-meter-switch
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2021-07-07 21:50:44 +09:00 |
Ranking
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
Select
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Move to more friendly namespace
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2021-07-02 18:09:16 +09:00 |
Spectate
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Handle nulls and fix missing documentation
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2021-07-05 21:35:37 +09:00 |
BackgroundScreen.cs
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Fix potential cross-thread drawable mutation in IntroTriangles
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2021-03-08 13:30:07 +09:00 |
BackgroundScreenStack.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IHandlePresentBeatmap.cs
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Remove explicit public definition
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2021-03-03 19:03:45 +09:00 |
IHasSubScreenStack.cs
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Add the ability for PerformFromMenuRunner to inspect nested screen stacks
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2021-02-19 17:58:04 +09:00 |
IOsuScreen.cs
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Only call OnBackButton() if the screen has finished loading
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2021-06-08 17:38:12 +09:00 |
Loader.cs
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Add original sprite and visualiser
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2020-06-02 21:06:41 +02:00 |
OsuScreen.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
OsuScreenDependencies.cs
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OsuScreenStack.cs
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Simplify the way multiple subscreens handle their disable states via a custom stack
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2020-02-06 14:22:01 +09:00 |
ScorePresentType.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
ScreenWhiteBox.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
StartupScreen.cs
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Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
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2020-08-31 11:26:55 +02:00 |