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osu-lazer/osu.Game/Overlays/Profile/Header/Components/DrawableTournamentBanner.cs

54 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header.Components
{
[LongRunningLoad]
public partial class DrawableTournamentBanner : OsuClickableContainer
{
private const float banner_aspect_ratio = 60 / 1000f;
private readonly TournamentBanner banner;
public DrawableTournamentBanner(TournamentBanner banner)
{
this.banner = banner;
RelativeSizeAxes = Axes.X;
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures, OsuGame? game, IAPIProvider api)
{
Child = new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(banner.Image),
};
Action = () => game?.OpenUrlExternally($@"{api.WebsiteRootUrl}/community/tournaments/{banner.TournamentId}");
}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeInFromZero(200);
}
protected override void Update()
{
base.Update();
Height = DrawWidth * banner_aspect_ratio;
}
public override LocalisableString TooltipText => "view in browser";
}
}