Difficulty
|
Rename to isConvert
|
2022-11-04 16:17:49 +09:00 |
Edit
|
let TaikoSpan show in timeline before placed
|
2022-10-23 01:32:22 +09:00 |
Properties
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Replays
|
Use AsNonNull() instead.
|
2022-07-02 19:48:32 +08:00 |
Resources
|
Fix BPM multiplier not working in all cases
|
2021-01-12 17:50:22 +09:00 |
Scoring
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Skinning
|
Fix one more case
|
2022-11-02 17:39:45 +09:00 |
osu.Game.Rulesets.Taiko.csproj
|
Adjust package titles
|
2021-01-18 11:08:03 +09:00 |
TaikoSkinComponent.cs
|
Apply NRT to many taiko classes
|
2022-11-02 17:15:25 +09:00 |
TaikoSkinComponents.cs
|
Apply NRT to many taiko classes
|
2022-11-02 17:15:25 +09:00 |