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osu-lazer/osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
2016-11-14 19:49:29 +09:00

20 lines
710 B
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Catch.Objects;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Catch.UI
{
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
{
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
protected override Playfield CreatePlayfield() => new CatchPlayfield();
protected override DrawableHitObject GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);
}
}