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mirror of https://github.com/ppy/osu.git synced 2024-12-15 20:45:46 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2023-08-15 19:42:32 +09:00
..
Beatmaps Automated pass 2023-06-24 01:00:03 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Edit Fix mania key count slider still using circle size precision 2023-07-22 16:10:58 +02:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Fix test + cleanup 2023-08-15 19:42:32 +09:00
Objects Add barline pooling for mania 2023-08-15 13:33:49 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps Update convert-samples-expected-conversion.json 2023-04-30 16:04:03 +02:00
Scoring Fix incorrect comparer implementation 2023-07-15 11:19:34 +09:00
Skinning Add barline pooling for mania 2023-08-15 13:33:49 +09:00
UI Merge pull request #24544 from smoogipoo/pool-mania-barlines 2023-08-15 15:21:59 +09:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Fix "key count" setting showing as "circle size" in osu!mania editor 2023-07-21 18:52:29 +09:00
ManiaSettingsSubsection.cs Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
ManiaSkinComponentLookup.cs Add barline pooling for mania 2023-08-15 13:33:49 +09:00
osu.Game.Rulesets.Mania.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00