1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2022-07-07 17:51:49 +09:00
..
MultiplayerGameplayLeaderboardTestScene.cs Update parameter discards 2022-06-24 21:26:19 +09:00
QueueModeTestScene.cs More test hardening around ClientAPIRoom usages 2022-07-01 19:49:27 +09:00
TestSceneAllPlayersQueueMode.cs More test hardening around ClientAPIRoom usages 2022-07-01 19:49:27 +09:00
TestSceneCreateMultiplayerMatchButton.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDrawableLoungeRoom.cs Update parameter discards 2022-06-24 21:26:19 +09:00
TestSceneDrawableRoom.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDrawableRoomParticipantsList.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDrawableRoomPlaylist.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneFreeModSelectOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneGameplayChatDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHostOnlyQueueMode.cs More test hardening around ClientAPIRoom usages 2022-07-01 19:49:27 +09:00
TestSceneLoungeRoomsContainer.cs Rename enum to explicitly mention it is a filter 2022-07-01 17:27:03 +09:00
TestSceneMatchBeatmapDetailArea.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMatchLeaderboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMatchStartControl.cs Update parameter discards 2022-06-24 21:26:19 +09:00
TestSceneMultiHeader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiplayer.cs Update various tests to enable NRT to avoid new inspection failures 2022-07-07 17:51:49 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiplayerMatchFooter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiplayerMatchSongSelect.cs Move wait steps upwards 2022-06-30 17:58:43 +09:00
TestSceneMultiplayerMatchSubScreen.cs Merge pull request #18965 from peppy/mark-flaky-tests 2022-07-03 21:41:14 +09:00
TestSceneMultiplayerParticipantsList.cs Update various tests to enable NRT to avoid new inspection failures 2022-07-07 17:51:49 +09:00
TestSceneMultiplayerPlayer.cs More test hardening around ClientAPIRoom usages 2022-07-01 19:49:27 +09:00
TestSceneMultiplayerPlaylist.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiplayerQueueList.cs Isolate client's Room from TestMultiplayerClient 2022-07-01 19:23:25 +09:00
TestSceneMultiplayerResults.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiplayerSpectateButton.cs Isolate client's Room from TestMultiplayerClient 2022-07-01 19:23:25 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiplayerTeamResults.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiSpectatorLeaderboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneMultiSpectatorScreen.cs Update various tests to enable NRT to avoid new inspection failures 2022-07-07 17:51:49 +09:00
TestScenePlaylistsRoomSettingsPlaylist.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePlaylistsSongSelect.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneRankRangePill.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneStarRatingRangeDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTeamVersus.cs Isolate client's Room from TestMultiplayerClient 2022-07-01 19:23:25 +09:00