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Beatmaps
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
Configuration
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Adjust osu!mania scroll speed defaults to be more sane
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2019-09-11 12:51:54 +09:00 |
Difficulty
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Use GetEndTime in Taiko and Mania
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2019-12-14 18:16:13 +08:00 |
Edit
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Fix blueprint showing even when mouse outside of container
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2020-02-13 09:03:48 +09:00 |
Judgements
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Fix hitobjects with unknown lifetimes by enforcing non-null judgement
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2020-02-23 13:49:06 +09:00 |
MathUtils
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
Mods
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Implement random mod for taiko
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2020-03-23 12:09:30 +09:00 |
Objects
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Merge remote-tracking branch 'origin/master' into layout-rework
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2020-02-26 15:06:40 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Provide the ruleset to converter classes
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2019-12-24 16:02:16 +09:00 |
Resources/Testing/Beatmaps
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Add mania difficulty calculator test
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2019-02-15 16:25:44 +09:00 |
Scoring
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Implement break/gameplay start times
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2019-12-26 15:00:58 +09:00 |
Skinning
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Split out into own method
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2019-12-27 11:37:05 +09:00 |
UI
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Prevent unnecessary auto-size computations in mania
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2020-03-02 20:08:04 +09:00 |
ManiaInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
ManiaRuleset.cs
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Remap osu!mania dual stage key bindings to be more ergonomic
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2020-01-26 18:34:43 +09:00 |
ManiaSettingsSubsection.cs
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revert previous rename and rename ruleset specific classes instead
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2019-01-25 11:14:37 +01:00 |
ManiaSkinComponent.cs
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Update naming
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2019-08-30 15:13:29 +09:00 |
ManiaSkinComponents.cs
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Introduce the concept of SkinComponents
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2019-08-30 14:55:52 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |