mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 19:57:24 +08:00
45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Graphics.UserInterface;
|
|
|
|
namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
|
{
|
|
public class TernaryButton
|
|
{
|
|
public readonly Bindable<TernaryState> Bindable;
|
|
|
|
public readonly string Description;
|
|
|
|
/// <summary>
|
|
/// A function which creates a drawable icon to represent this item. If null, a sane default should be used.
|
|
/// </summary>
|
|
public readonly Func<Drawable> CreateIcon;
|
|
|
|
public TernaryButton(Bindable<TernaryState> bindable, string description, Func<Drawable> createIcon = null)
|
|
{
|
|
Bindable = bindable;
|
|
Description = description;
|
|
CreateIcon = createIcon;
|
|
}
|
|
|
|
public void Toggle()
|
|
{
|
|
switch (Bindable.Value)
|
|
{
|
|
case TernaryState.False:
|
|
case TernaryState.Indeterminate:
|
|
Bindable.Value = TernaryState.True;
|
|
break;
|
|
|
|
case TernaryState.True:
|
|
Bindable.Value = TernaryState.False;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|