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Connections
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Fix follow point animations in legacy skins not always starting at correct point in time
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2022-09-16 15:12:05 +09:00 |
DrawableHitCircle.cs
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Refactor DrawableSliderHead to never update the drawable position
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2022-10-26 15:26:22 +09:00 |
DrawableOsuHitObject.cs
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Only apply dim at top level objects
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2022-10-05 17:48:56 +09:00 |
DrawableOsuJudgement.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
DrawableSlider.cs
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Move ball tinting logic to overwrite SliderBall colour
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2022-10-20 03:55:53 +03:00 |
DrawableSliderBall.cs
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Remove redundant parameters
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2022-10-29 00:24:33 +09:00 |
DrawableSliderHead.cs
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Refactor DrawableSliderHead to never update the drawable position
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2022-10-26 15:26:22 +09:00 |
DrawableSliderRepeat.cs
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Update osu! hitobject implementation to avoid triggering ClearInternal
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2022-09-22 15:04:20 +09:00 |
DrawableSliderTail.cs
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Update osu! hitobject implementation to avoid triggering ClearInternal
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2022-09-22 15:04:20 +09:00 |
DrawableSliderTick.cs
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Update osu! hitobject implementation to avoid triggering ClearInternal
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2022-09-22 15:04:20 +09:00 |
DrawableSpinner.cs
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Adjust fade out duration to match stable
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2022-10-18 23:48:51 +03:00 |
DrawableSpinnerBonusTick.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
DrawableSpinnerTick.cs
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Clamp LifetimeStart of HitObject 's to their judgement windows
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2022-09-27 16:54:24 +02:00 |
IRequireTracking.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ITrackSnaking.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
SkinnableLighting.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |