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mirror of https://github.com/ppy/osu.git synced 2024-11-06 09:47:52 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
2021-10-27 13:04:41 +09:00
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Blueprints Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Checks Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Setup Add stack leniency setting for osu! 2021-09-02 23:29:14 +02:00
DrawableOsuEditorRuleset.cs Fix osu editor transforms not specified in the absolute time 2021-08-18 14:27:16 +09:00
HitCircleCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
OsuBeatmapVerifier.cs Add new checks to verifiers 2021-07-13 10:53:25 +02:00
OsuBlueprintContainer.cs Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
OsuDistanceSnapGrid.cs Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
OsuHitObjectComposer.cs Store grid size back to beatmap on change 2021-09-20 20:39:39 +02:00
OsuRectangularPositionSnapGrid.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OsuSelectionHandler.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
SliderCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
SpinnerCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00