mirror of
https://github.com/ppy/osu.git
synced 2024-11-16 07:20:24 +08:00
67 lines
2.3 KiB
C#
67 lines
2.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Taiko.Objects;
|
|
using osu.Game.Rulesets.Taiko.UI;
|
|
using osu.Game.Tests.Visual;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Tests
|
|
{
|
|
public abstract partial class DrawableTaikoRulesetTestScene : OsuTestScene
|
|
{
|
|
protected const int DEFAULT_PLAYFIELD_CONTAINER_HEIGHT = 768;
|
|
|
|
protected DrawableTaikoRuleset DrawableRuleset { get; private set; }
|
|
protected Container PlayfieldContainer { get; private set; }
|
|
|
|
private ControlPointInfo controlPointInfo { get; set; }
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
controlPointInfo = new ControlPointInfo();
|
|
controlPointInfo.Add(0, new TimingControlPoint());
|
|
|
|
IWorkingBeatmap beatmap = CreateWorkingBeatmap(CreateBeatmap(new TaikoRuleset().RulesetInfo));
|
|
|
|
Add(PlayfieldContainer = new Container
|
|
{
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = DEFAULT_PLAYFIELD_CONTAINER_HEIGHT,
|
|
Children = new[] { DrawableRuleset = new DrawableTaikoRuleset(new TaikoRuleset(), beatmap.GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset)) }
|
|
});
|
|
}
|
|
|
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
|
{
|
|
return new Beatmap
|
|
{
|
|
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
|
|
BeatmapInfo = new BeatmapInfo
|
|
{
|
|
Difficulty = new BeatmapDifficulty(),
|
|
Metadata = new BeatmapMetadata
|
|
{
|
|
Artist = @"Unknown",
|
|
Title = @"Sample Beatmap",
|
|
Author = { Username = @"peppy" },
|
|
},
|
|
Ruleset = ruleset
|
|
},
|
|
ControlPointInfo = controlPointInfo
|
|
};
|
|
}
|
|
}
|
|
}
|