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108 lines
3.8 KiB
C#
108 lines
3.8 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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namespace osu.Game.Rulesets.Catch
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{
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public class CatchRuleset : Ruleset
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{
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public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new CatchRulesetContainer(this, beatmap, isForCurrentRuleset);
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public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
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{
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new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
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new KeyBinding(InputKey.Left, CatchAction.MoveLeft),
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new KeyBinding(InputKey.X, CatchAction.MoveRight),
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new KeyBinding(InputKey.Right, CatchAction.MoveRight),
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new KeyBinding(InputKey.Shift, CatchAction.Dash),
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new KeyBinding(InputKey.Shift, CatchAction.Dash),
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};
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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switch (type)
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{
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case ModType.DifficultyReduction:
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return new Mod[]
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{
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new CatchModEasy(),
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new CatchModNoFail(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModHalfTime(),
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new CatchModDaycore(),
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},
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},
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};
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case ModType.DifficultyIncrease:
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return new Mod[]
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{
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new CatchModHardRock(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModSuddenDeath(),
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new CatchModPerfect(),
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},
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},
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModDoubleTime(),
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new CatchModNightcore(),
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},
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},
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new CatchModHidden(),
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new CatchModFlashlight(),
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};
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case ModType.Special:
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return new Mod[]
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{
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new CatchModRelax(),
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null,
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null,
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new MultiMod
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{
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Mods = new Mod[]
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{
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new ModAutoplay(),
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new ModCinema(),
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},
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},
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};
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default:
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return new Mod[] { };
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}
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}
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public override string Description => "osu!catch";
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public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
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public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
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public override int LegacyID => 2;
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public CatchRuleset(RulesetInfo rulesetInfo)
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: base(rulesetInfo)
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{
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}
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}
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}
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