1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00
osu-lazer/osu.Game
2020-02-01 15:50:33 +01:00
..
Audio Apply remaining uncaught changes 2020-01-20 23:59:21 +09:00
Beatmaps Use ToString instead of Substring 2020-01-26 17:40:38 +09:00
Configuration Allow 10.0 stars to be selectable 2020-01-24 19:12:56 +09:00
Database Cleanup / re-protect file store 2020-01-14 19:24:53 +09:00
Graphics Fix percentage-formatted displays containing a space (#7664) 2020-01-29 20:37:32 +09:00
Input Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
IO Use type switch in SearializationWriter. 2020-01-27 21:49:34 +08:00
IPC Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Migrations remove database dependency 2020-01-03 12:17:01 +00:00
Online Fix percentage-formatted displays containing a space 2020-01-29 19:51:24 +09:00
Overlays Merge branch 'master' into use_ElementAtOrDefault 2020-02-01 10:42:40 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Rulesets Make use of ElementAtOrDefault() when possible 2020-01-31 18:32:47 +01:00
Scoring Fix typo in comment 2020-01-30 16:29:15 +09:00
Screens Extract beatmap stats test to separate scene 2020-02-01 15:50:33 +01:00
Skinning Fix storyboard samples not loading from subfolders 2020-01-02 14:07:22 +09:00
Storyboards Apply remaining uncaught changes 2020-01-20 23:59:21 +09:00
Tests Consume TearDownSteps 2020-01-31 22:09:39 +09:00
Updater Fix json web requests having incorrect user agents 2020-01-17 19:21:27 +09:00
Users undo menu item capitalization 2020-01-14 14:54:06 -05:00
Utils Fix spacing 2019-11-21 22:55:31 +09:00
osu!.res
osu.Game.csproj Update framework 2020-01-31 22:09:02 +09:00
OsuGame.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
OsuGameBase.cs Update naming 2020-01-22 23:04:37 +09:00