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osu-lazer/osu.Game/Users/Drawables/DrawableFlag.cs
2022-11-27 00:00:27 +09:00

38 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
namespace osu.Game.Users.Drawables
{
public partial class DrawableFlag : Sprite, IHasTooltip
{
private readonly CountryCode countryCode;
public LocalisableString TooltipText => countryCode == CountryCode.Unknown ? string.Empty : countryCode.GetDescription();
public DrawableFlag(CountryCode countryCode)
{
this.countryCode = countryCode;
}
[BackgroundDependencyLoader]
private void load(TextureStore ts)
{
if (ts == null)
throw new ArgumentNullException(nameof(ts));
string textureName = countryCode == CountryCode.Unknown ? "__" : countryCode.ToString();
Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__");
}
}
}