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osu-lazer/osu.Game/Skinning/SkinInfo.cs
2019-08-29 16:39:42 +09:00

40 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Configuration;
using osu.Game.Database;
namespace osu.Game.Skinning
{
public class SkinInfo : IHasFiles<SkinFileInfo>, IEquatable<SkinInfo>, IHasPrimaryKey, ISoftDelete
{
public int ID { get; set; }
public string Name { get; set; }
public string Hash { get; set; }
public string Creator { get; set; }
public List<SkinFileInfo> Files { get; set; }
public List<DatabasedSetting> Settings { get; set; }
public bool DeletePending { get; set; }
public string FullName => $"\"{Name}\" by {Creator}";
public static SkinInfo Default { get; } = new SkinInfo
{
Name = "osu!lazer",
Creator = "team osu!"
};
public bool Equals(SkinInfo other) => other != null && ID == other.ID;
public override string ToString() => FullName;
}
}