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30 lines
878 B
C#
30 lines
878 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Rendering;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Rulesets.Pippidon
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{
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public partial class PippidonRulesetIcon : Sprite
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{
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private readonly Ruleset ruleset;
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public PippidonRulesetIcon(Ruleset ruleset)
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{
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this.ruleset = ruleset;
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Margin = new MarginPadding { Top = 3 };
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}
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[BackgroundDependencyLoader]
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private void load(IRenderer renderer)
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{
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Texture = new TextureStore(renderer, new TextureLoaderStore(ruleset.CreateResourceStore()), false).Get("Textures/coin");
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}
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}
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}
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