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28ab65243d
Now that we have a nice intro screen for the daily challenge, it's generally thought that we want to "spoil" the beatmap until the intro is shown. Also I was never a huge fan of having a tooltip on a main menu button.. just feels a bit odd.
205 lines
6.7 KiB
C#
205 lines
6.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Threading;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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using osu.Game.Screens.OnlinePlay.DailyChallenge;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Screens.Menu
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{
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public partial class DailyChallengeButton : MainMenuButton
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{
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public Room? Room { get; private set; }
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private readonly OsuSpriteText countdown;
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private ScheduledDelegate? scheduledCountdownUpdate;
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private UpdateableOnlineBeatmapSetCover cover = null!;
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private IBindable<DailyChallengeInfo?> info = null!;
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private Box gradientLayer = null!;
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private INotificationOverlay? notificationOverlay { get; set; }
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public DailyChallengeButton(string sampleName, Color4 colour, Action<MainMenuButton>? clickAction = null, params Key[] triggerKeys)
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: base(ButtonSystemStrings.DailyChallenge, sampleName, OsuIcon.DailyChallenge, colour, clickAction, triggerKeys)
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{
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BaseSize = new Vector2(ButtonSystem.BUTTON_WIDTH * 1.3f, ButtonArea.BUTTON_AREA_HEIGHT);
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Content.Add(countdown = new OsuSpriteText
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{
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Shadow = true,
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AllowMultiline = false,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Margin = new MarginPadding
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{
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Left = -3,
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Bottom = 22,
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},
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Font = OsuFont.Default.With(size: 12),
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Alpha = 0,
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});
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}
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protected override Drawable CreateBackground(Colour4 accentColour) => new BufferedContainer
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{
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Children = new Drawable[]
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{
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cover = new UpdateableOnlineBeatmapSetCover(timeBeforeLoad: 0, timeBeforeUnload: 600_000)
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Both,
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},
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gradientLayer = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientVertical(accentColour.Opacity(0.2f), accentColour),
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Blending = BlendingParameters.Additive,
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},
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = accentColour.Opacity(0.7f)
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},
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},
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};
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[BackgroundDependencyLoader]
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private void load(MetadataClient metadataClient)
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{
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info = metadataClient.DailyChallengeInfo.GetBoundCopy();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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info.BindValueChanged(dailyChallengeChanged, true);
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}
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protected override void Update()
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{
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base.Update();
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if (cover.LatestTransformEndTime == Time.Current)
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{
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const double duration = 3000;
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float scale = 1 + RNG.NextSingle();
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cover.ScaleTo(scale, duration, Easing.InOutSine)
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.RotateTo(RNG.NextSingle(-4, 4) * (scale - 1), duration, Easing.InOutSine)
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.MoveTo(new Vector2(
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RNG.NextSingle(-0.5f, 0.5f) * (scale - 1),
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RNG.NextSingle(-0.5f, 0.5f) * (scale - 1)
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), duration, Easing.InOutSine);
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gradientLayer.FadeIn(duration / 2)
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.Then()
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.FadeOut(duration / 2);
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}
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}
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private long? lastNotifiedDailyChallengeRoomId;
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private void dailyChallengeChanged(ValueChangedEvent<DailyChallengeInfo?> _)
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{
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UpdateState();
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scheduledCountdownUpdate?.Cancel();
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scheduledCountdownUpdate = null;
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if (info.Value == null)
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{
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Room = null;
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cover.OnlineInfo = TooltipContent = null;
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}
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else
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{
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var roomRequest = new GetRoomRequest(info.Value.Value.RoomID);
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roomRequest.Success += room =>
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{
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Room = room;
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cover.OnlineInfo = TooltipContent = room.Playlist.FirstOrDefault()?.Beatmap.BeatmapSet as APIBeatmapSet;
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// We only want to notify the user if a new challenge recently went live.
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if (room.StartDate.Value != null
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&& Math.Abs((DateTimeOffset.Now - room.StartDate.Value!.Value).TotalSeconds) < 1800
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&& room.RoomID.Value != lastNotifiedDailyChallengeRoomId)
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{
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lastNotifiedDailyChallengeRoomId = room.RoomID.Value;
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notificationOverlay?.Post(new NewDailyChallengeNotification(room));
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}
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updateCountdown();
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Scheduler.AddDelayed(updateCountdown, 1000, true);
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};
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api.Queue(roomRequest);
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}
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}
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private void updateCountdown()
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{
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if (Room == null)
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return;
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var remaining = (Room.EndDate.Value - DateTimeOffset.Now) ?? TimeSpan.Zero;
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if (remaining <= TimeSpan.Zero)
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{
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countdown.FadeOut(250, Easing.OutQuint);
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}
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else
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{
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if (countdown.Alpha == 0)
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countdown.FadeIn(250, Easing.OutQuint);
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countdown.Text = remaining.ToString(@"hh\:mm\:ss");
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}
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}
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protected override void UpdateState()
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{
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if (info.IsNotNull() && info.Value == null)
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{
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ContractStyle = 0;
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State = ButtonState.Contracted;
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return;
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}
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base.UpdateState();
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}
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public APIBeatmapSet? TooltipContent { get; private set; }
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}
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}
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