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osu-lazer/osu.Desktop/Program.cs
Dean Herbert d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00

43 lines
1.2 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using System.Linq;
using osu.Framework;
using osu.Framework.Desktop;
using osu.Framework.Desktop.Platform;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.IPC;
namespace osu.Desktop
{
public static class Program
{
[STAThread]
public static int Main(string[] args)
{
DesktopGameHost host = Host.GetSuitableHost(@"osu", true);
if (!host.IsPrimaryInstance)
{
var importer = new BeatmapImporter(host);
foreach (var file in args)
if (importer.Import(file).Wait(1000))
throw new TimeoutException(@"IPC took too long to send");
Console.WriteLine(@"Sent import requests to running instance");
}
else
{
BaseGame osu = new OsuGame(args);
host.Add(osu);
host.Run();
}
return 0;
}
}
}