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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00
osu-lazer/osu.Game/Rulesets/Objects
2022-10-11 16:31:37 +09:00
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Drawables Clamp LifetimeStart of HitObject's to their judgement windows 2022-09-27 16:54:24 +02:00
Legacy Manual #nullable processing 2022-06-17 16:38:35 +09:00
Pooling Fix up xmldoc 2022-09-15 16:06:21 +09:00
Types Automated #nullable processing 2022-06-17 16:37:17 +09:00
BarLineGenerator.cs Make currentEffectPoint non-nullable 2022-10-10 15:34:29 +02:00
HitObject.cs Implement hold "sliding" samples in osu!mania 2022-10-11 16:31:37 +09:00
HitObjectLifetimeEntry.cs Apply NRT to hitobject lifetime related classes 2022-09-14 15:24:20 +09:00
HitObjectParser.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PathControlPoint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderPath.cs Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
SliderPathExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SyntheticHitObjectEntry.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00