mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 10:43:06 +08:00
49 lines
1.8 KiB
C#
49 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.Taiko.Judgements;
|
|
using osu.Game.Rulesets.Taiko.Objects;
|
|
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
|
using osu.Game.Rulesets.Taiko.UI;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Tests
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneFlyingHits : DrawableTaikoRulesetTestScene
|
|
{
|
|
[TestCase(HitType.Centre)]
|
|
[TestCase(HitType.Rim)]
|
|
public void TestFlyingHits(HitType hitType)
|
|
{
|
|
DrawableFlyingHit flyingHit = null;
|
|
|
|
AddStep("add flying hit", () =>
|
|
{
|
|
addFlyingHit(hitType);
|
|
|
|
// flying hits all land in one common scrolling container (and stay there for rewind purposes),
|
|
// so we need to manually get the latest one.
|
|
flyingHit = this.ChildrenOfType<DrawableFlyingHit>().MaxBy(h => h.HitObject.StartTime);
|
|
});
|
|
|
|
AddAssert("hit type is correct", () => flyingHit.HitObject.Type == hitType);
|
|
}
|
|
|
|
private void addFlyingHit(HitType hitType)
|
|
{
|
|
var tick = new DrumRollTick { HitWindows = HitWindows.Empty, StartTime = DrawableRuleset.Playfield.Time.Current };
|
|
|
|
DrawableDrumRollTick h;
|
|
DrawableRuleset.Playfield.Add(h = new DrawableDrumRollTick(tick) { JudgementType = hitType });
|
|
((TaikoPlayfield)DrawableRuleset.Playfield).OnNewResult(h, new JudgementResult(tick, new TaikoDrumRollTickJudgement()) { Type = HitResult.Great });
|
|
}
|
|
}
|
|
}
|