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mirror of https://github.com/ppy/osu.git synced 2024-12-24 04:03:02 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests
2022-09-07 00:12:25 +09:00
..
.vscode Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Editor Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
Judgements Fix namespace 2022-09-07 00:12:25 +09:00
Mods Make swells and drumrolls optional by default 2022-08-05 16:30:07 +02:00
Resources Add test coverage for taiko sample lookups 2020-07-30 21:34:57 +02:00
Skinning Merge branch 'master' into classic_drumrolls 2022-09-06 16:29:45 +09:00
DrawableTaikoRulesetTestScene.cs Merge branch 'master' into hongaaronc/master 2022-07-22 15:55:38 +09:00
DrawableTestHit.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DrawableTestStrongHit.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectApplicationTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj Remove Appveyor.TestLogger 2022-07-11 15:01:16 +09:00
TaikoBeatmapConversionTest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TaikoDifficultyCalculatorTest.cs Adjust tests 2022-07-17 14:56:25 +10:00
TaikoLegacyModConversionTest.cs Fix tests 2022-06-30 12:37:03 +09:00
TestSceneBarLineApplication.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDrumRollApplication.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDrumTouchInputArea.cs Simplify implementation 2022-07-22 16:59:09 +09:00
TestSceneFlyingHits.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHitApplication.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHits.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSampleOutput.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTaikoHitObjectSamples.cs Enable NRT on taiko legacy skin transformer and tests 2022-07-30 09:43:51 +03:00
TestSceneTaikoPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTaikoPlayerLegacySkin.cs Use LegacySkinPlayerTestScene instead of reimplementing 2022-04-07 00:13:56 +03:00
TestSceneTaikoSuddenDeath.cs Make swells and drumrolls optional by default 2022-08-05 16:30:07 +02:00