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osu-lazer/osu.Game.Rulesets.Catch/UI
ekrctb 3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
..
Catcher.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
CatcherAnimationState.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
CatcherArea.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
CatcherSprite.cs Remove ScaleDownToFit as it was not implemented without enough safety 2020-03-31 13:50:04 +09:00
CatcherTrailDisplay.cs Let the catcher be responsible for stopping the trails 2020-05-07 01:46:37 +03:00
CatcherTrailSprite.cs Make catcher's trail reflect the current animation frame rather than play the full animation 2020-03-11 14:28:13 +09:00
CatchPlayfield.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
CatchPlayfieldAdjustmentContainer.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
CatchReplayRecorder.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
DrawableCatchRuleset.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
HitExplosion.cs Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00