mirror of
https://github.com/ppy/osu.git
synced 2025-02-24 10:53:22 +08:00
* Calculate hit windows in performance calculator instead of databased difficulty attributes * Apply mods to beatmap difficulty in osu! performance calculator * Remove `GreatHitWindow` difficulty attribute for osu!mania * Remove use of approach rate and overall difficulty attributes for osu! * Remove use of hit window difficulty attributes in osu!taiko * Remove use of approach rate attribute in osu!catch * Remove unused attribute IDs * Code quality * Fix `computeDeviationUpperBound` being called before `greatHitWindow` is set |
||
---|---|---|
.. | ||
Preprocessing | ||
Skills | ||
CatchDifficultyAttributes.cs | ||
CatchDifficultyCalculator.cs | ||
CatchLegacyScoreSimulator.cs | ||
CatchPerformanceAttributes.cs | ||
CatchPerformanceCalculator.cs |