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osu-lazer/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs
2022-11-27 00:00:27 +09:00

97 lines
3.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Drawables.Cards.Buttons;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Beatmaps
{
public partial class TestSceneBeatmapCardFavouriteButton : OsuManualInputManagerTestScene
{
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
[Test]
public void TestInitialState([Values] bool favourited)
{
APIBeatmapSet beatmapSetInfo = null;
FavouriteButton button = null;
AddStep("create beatmap set", () =>
{
beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value);
beatmapSetInfo.HasFavourited = favourited;
});
AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo)
{
Size = new Vector2(25f, 50f),
Scale = new Vector2(2f),
});
assertCorrectIcon(favourited);
AddAssert("correct tooltip text", () => button.TooltipText == (favourited ? BeatmapsetsStrings.ShowDetailsUnfavourite : BeatmapsetsStrings.ShowDetailsFavourite));
}
[Test]
public void TestRequestHandling()
{
APIBeatmapSet beatmapSetInfo = null;
FavouriteButton button = null;
BeatmapFavouriteAction? lastRequestAction = null;
AddStep("create beatmap set", () => beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value));
AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo)
{
Size = new Vector2(25f, 50f),
Scale = new Vector2(2f),
});
assertCorrectIcon(false);
AddStep("register request handling", () => dummyAPI.HandleRequest = request =>
{
if (!(request is PostBeatmapFavouriteRequest favouriteRequest))
return false;
lastRequestAction = favouriteRequest.Action;
request.TriggerSuccess();
return true;
});
AddStep("click icon", () =>
{
InputManager.MoveMouseTo(button);
InputManager.Click(MouseButton.Left);
});
AddUntilStep("favourite request sent", () => lastRequestAction == BeatmapFavouriteAction.Favourite);
assertCorrectIcon(true);
AddStep("click icon", () =>
{
InputManager.MoveMouseTo(button);
InputManager.Click(MouseButton.Left);
});
AddUntilStep("unfavourite request sent", () => lastRequestAction == BeatmapFavouriteAction.UnFavourite);
assertCorrectIcon(false);
}
private void assertCorrectIcon(bool favourited) => AddAssert("icon correct",
() => this.ChildrenOfType<SpriteIcon>().Single().Icon.Equals(favourited ? FontAwesome.Solid.Heart : FontAwesome.Regular.Heart));
}
}