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h1or4dme8
/
osu-lazer
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osu-lazer
/
osu.Game.Rulesets.Catch
/
Difficulty
History
Dean Herbert
9f688f6291
Stop persisting
Skill
s in
DifficultyAttributes
2021-11-21 12:15:32 +09:00
..
Preprocessing
Apply batch fixing of built-in types using
var
2021-10-27 13:04:41 +09:00
Skills
changed decay system to allow for customizing the currentStrain
2021-08-16 22:14:29 +00:00
CatchDifficultyAttributes.cs
Use consts for attribute IDs
2021-11-17 20:31:18 +09:00
CatchDifficultyCalculator.cs
Stop persisting
Skill
s in
DifficultyAttributes
2021-11-21 12:15:32 +09:00
CatchPerformanceCalculator.cs
Replace calls to obsoleted
GetOrDefault()
extension
2021-07-18 21:52:16 +02:00