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13272e6995
Add UpdateableAvatar to handle the toolbar use-case.
65 lines
1.8 KiB
C#
65 lines
1.8 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Users;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays.Toolbar
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{
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internal class ToolbarUserButton : ToolbarButton, IOnlineComponent
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{
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private readonly UpdateableAvatar avatar;
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public ToolbarUserButton()
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{
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AutoSizeAxes = Axes.X;
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DrawableText.Font = @"Exo2.0-MediumItalic";
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Add(new OpaqueBackground { Depth = 1 });
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Flow.Add(avatar = new UpdateableAvatar
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{
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Masking = true,
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Size = new Vector2(32),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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CornerRadius = 4,
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Shadow,
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Radius = 4,
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Colour = Color4.Black.Opacity(0.1f),
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}
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});
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api)
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{
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api.Register(this);
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}
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public void APIStateChanged(APIAccess api, APIState state)
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{
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switch (state)
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{
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default:
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Text = @"Guest";
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avatar.User = new User();
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break;
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case APIState.Online:
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Text = api.Username;
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avatar.User = api.LocalUser;
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break;
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}
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}
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}
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}
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