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mirror of https://github.com/ppy/osu.git synced 2024-12-14 13:22:55 +08:00
osu-lazer/osu.Game/Online/Multiplayer
Dean Herbert 9ba99ed57d Ensure all access to MultiplayerClient.Room is on the update thread
This was an implicit requirement until now, but not well documented
everywhere. Adding this makes it much easier to understand the
requirement (and probably safer).
2022-04-08 14:42:56 +09:00
..
Countdown Rename countdown Delay -> Duration 2022-03-23 15:21:16 +09:00
MatchTypes/TeamVersus Add room structure for countdown timers 2022-03-18 14:31:57 +09:00
IMultiplayerClient.cs Rename APIPlaylistItem -> MultiplayerPlaylistItem 2021-11-15 23:14:27 +09:00
IMultiplayerLoungeServer.cs Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00
IMultiplayerRoomServer.cs Rename to AbortGameplay() and handle additional states 2021-12-15 06:40:28 +09:00
IMultiplayerServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidPasswordException.cs Add password to room settings and multiplayer lounge interface 2021-07-12 15:49:19 +09:00
InvalidStateChangeException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MatchRoomState.cs Remove outdated comments 2021-11-11 14:02:12 +09:00
MatchServerEvent.cs Add room structure for countdown timers 2022-03-18 14:31:57 +09:00
MatchStartCountdown.cs Add room structure for countdown timers 2022-03-18 14:31:57 +09:00
MatchUserRequest.cs Rename start countdown request 2022-03-18 21:05:19 +09:00
MatchUserState.cs Remove outdated comments 2021-11-11 14:02:12 +09:00
MultiplayerClient.cs Ensure all access to MultiplayerClient.Room is on the update thread 2022-04-08 14:42:56 +09:00
MultiplayerClientExtensions.cs Add missing newline 2022-04-06 14:00:54 +09:00
MultiplayerCountdown.cs Send time remaining in countdowns instead 2022-03-23 15:19:43 +09:00
MultiplayerRoom.cs Add room structure for countdown timers 2022-03-18 14:31:57 +09:00
MultiplayerRoomSettings.cs Add ignore rule for new helper property 2022-03-25 15:46:27 +09:00
MultiplayerRoomState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerRoomUser.cs Add nullable equality comparers 2021-11-16 15:44:47 +09:00
MultiplayerUserState.cs Add spectating user state 2021-04-06 21:22:28 +09:00
NotHostException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotJoinedRoomException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
OnlineMultiplayerClient.cs Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
QueueMode.cs Use full name for round robin 2021-11-19 18:42:34 +09:00