mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 20:38:33 +08:00
92 lines
3.2 KiB
C#
92 lines
3.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Threading.Tasks;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Game.Database;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Online;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.Play
|
|
{
|
|
public partial class SaveFailedScoreButton : CompositeDrawable
|
|
{
|
|
private readonly Bindable<DownloadState> state = new Bindable<DownloadState>();
|
|
|
|
private readonly Func<Task<ScoreInfo>> importFailedScore;
|
|
|
|
private ScoreInfo? importedScore;
|
|
|
|
private DownloadButton button = null!;
|
|
|
|
public SaveFailedScoreButton(Func<Task<ScoreInfo>> importFailedScore)
|
|
{
|
|
Size = new Vector2(50, 30);
|
|
|
|
this.importFailedScore = importFailedScore;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuGame? game, Player? player, RealmAccess realm)
|
|
{
|
|
InternalChild = button = new DownloadButton
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
State = { BindTarget = state },
|
|
Action = () =>
|
|
{
|
|
switch (state.Value)
|
|
{
|
|
case DownloadState.LocallyAvailable:
|
|
game?.PresentScore(importedScore, ScorePresentType.Gameplay);
|
|
break;
|
|
|
|
case DownloadState.NotDownloaded:
|
|
state.Value = DownloadState.Importing;
|
|
Task.Run(importFailedScore).ContinueWith(t =>
|
|
{
|
|
importedScore = realm.Run(r => r.Find<ScoreInfo>(t.GetResultSafely().ID)?.Detach());
|
|
Schedule(() => state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded);
|
|
});
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
|
|
if (player != null)
|
|
{
|
|
importedScore = realm.Run(r => r.Find<ScoreInfo>(player.Score.ScoreInfo.ID)?.Detach());
|
|
state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded;
|
|
}
|
|
|
|
state.BindValueChanged(state =>
|
|
{
|
|
switch (state.NewValue)
|
|
{
|
|
case DownloadState.LocallyAvailable:
|
|
button.TooltipText = @"watch replay";
|
|
button.Enabled.Value = true;
|
|
break;
|
|
|
|
case DownloadState.Importing:
|
|
button.TooltipText = @"importing score";
|
|
button.Enabled.Value = false;
|
|
break;
|
|
|
|
default:
|
|
button.TooltipText = @"save score";
|
|
button.Enabled.Value = true;
|
|
break;
|
|
}
|
|
}, true);
|
|
}
|
|
}
|
|
}
|