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44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Screens;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Components;
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using PlaylistItem = osu.Game.Online.Rooms.PlaylistItem;
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namespace osu.Game.Screens.OnlinePlay.Lounge
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{
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public class LoungeBackgroundScreen : OnlinePlayBackgroundScreen
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{
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public readonly Bindable<Room> SelectedRoom = new Bindable<Room>();
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private readonly BindableList<PlaylistItem> playlist = new BindableList<PlaylistItem>();
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public LoungeBackgroundScreen()
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{
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SelectedRoom.BindValueChanged(onSelectedRoomChanged);
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playlist.BindCollectionChanged((_, __) => PlaylistItem = playlist.FirstOrDefault());
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}
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private void onSelectedRoomChanged(ValueChangedEvent<Room> room)
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{
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if (room.OldValue != null)
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playlist.UnbindFrom(room.OldValue.Playlist);
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if (room.NewValue != null)
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playlist.BindTo(room.NewValue.Playlist);
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else
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playlist.Clear();
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}
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public override bool OnExiting(IScreen next)
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{
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// This screen never exits.
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return true;
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}
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}
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}
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