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mirror of https://github.com/ppy/osu.git synced 2024-12-14 08:23:00 +08:00
osu-lazer/osu.Game.Tournament
Dean Herbert f58c69e639 Fix potential startup crash due to early application of animations
This was always haphazard code, but by luck it never triggered before
drawable load until now. With the recently nullability changes, this
would be triggered when `flash` is not yet constructed.

Switching to `AddOnce` seems safer to avoid multiple applications,
regardless.
2023-07-28 17:17:15 +09:00
..
Components Fix potential startup crash due to early application of animations 2023-07-28 17:17:15 +09:00
Configuration Automated pass 2023-06-24 01:00:03 +09:00
IO make list of tournaments in SetupScreen dropdown alphabetically sorted 2023-07-22 09:59:00 +01:00
IPC Automated pass 2023-06-24 01:00:03 +09:00
Models Apply NRT and avoid throws from null RoundBeatmap.Beatmaps 2023-07-26 17:49:07 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Screens Merge pull request #24357 from peppy/tournament-fix-null-population 2023-07-28 14:31:48 +09:00
CountryExtensions.cs Update naming 2022-07-18 16:40:11 +09:00
JsonPointConverter.cs Fix point conversion not using invariant culture 2022-10-24 13:15:00 +09:00
osu.Game.Tournament.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
SaveChangesOverlay.cs Fix save changes button gone somewhere else 2023-07-21 03:34:36 +09:00
TournamentGame.cs Cache IDialogOverlay in a simpler way 2023-07-25 18:33:41 +09:00
TournamentGameBase.cs Remove fallbacks to empty APIBeatmap on population failure 2023-07-27 22:33:00 +02:00
TournamentSceneManager.cs Add non-black background to right of tournament system 2023-07-25 01:44:32 +09:00
TournamentSpriteText.cs Automated pass 2023-06-24 01:00:03 +09:00
TourneyButton.cs Update all tournament buttons to use new design 2023-07-21 03:34:36 +09:00
WarningBox.cs Automated pass 2023-06-24 01:00:03 +09:00