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51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using MessagePack;
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namespace osu.Game.Online.Metadata
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{
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[Serializable]
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[MessagePackObject]
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public class MultiplayerRoomScoreSetEvent
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{
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/// <summary>
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/// The ID of the room in which the score was set.
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/// </summary>
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[Key(0)]
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public long RoomID { get; set; }
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/// <summary>
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/// The ID of the playlist item on which the score was set.
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/// </summary>
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[Key(1)]
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public long PlaylistItemID { get; set; }
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/// <summary>
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/// The ID of the score set.
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/// </summary>
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[Key(2)]
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public long ScoreID { get; set; }
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/// <summary>
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/// The ID of the user who set the score.
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/// </summary>
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[Key(3)]
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public int UserID { get; set; }
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/// <summary>
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/// The total score set by the player.
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/// </summary>
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[Key(4)]
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public long TotalScore { get; set; }
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/// <summary>
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/// If the set score is the user's new best on a playlist item, this member will contain the user's new rank in the room overall.
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/// Otherwise, it will contain <see langword="null"/>.
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/// </summary>
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[Key(5)]
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public int? NewRank { get; set; }
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}
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}
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