mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 16:47:52 +08:00
114 lines
3.6 KiB
C#
114 lines
3.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osuTK;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Rulesets.Judgements
|
|
{
|
|
/// <summary>
|
|
/// A drawable object which visualises the hit result of a <see cref="Judgements.Judgement"/>.
|
|
/// </summary>
|
|
public class DrawableJudgement : CompositeDrawable
|
|
{
|
|
private const float judgement_size = 128;
|
|
|
|
[Resolved]
|
|
private OsuColour colours { get; set; }
|
|
|
|
protected readonly JudgementResult Result;
|
|
|
|
public readonly DrawableHitObject JudgedObject;
|
|
|
|
protected Container JudgementBody;
|
|
protected SpriteText JudgementText;
|
|
|
|
/// <summary>
|
|
/// Duration of initial fade in.
|
|
/// </summary>
|
|
protected virtual double FadeInDuration => 100;
|
|
|
|
/// <summary>
|
|
/// Duration to wait until fade out begins. Defaults to <see cref="FadeInDuration"/>.
|
|
/// </summary>
|
|
protected virtual double FadeOutDelay => FadeInDuration;
|
|
|
|
/// <summary>
|
|
/// Creates a drawable which visualises a <see cref="Judgements.Judgement"/>.
|
|
/// </summary>
|
|
/// <param name="result">The judgement to visualise.</param>
|
|
/// <param name="judgedObject">The object which was judged.</param>
|
|
public DrawableJudgement(JudgementResult result, DrawableHitObject judgedObject)
|
|
{
|
|
Result = result;
|
|
JudgedObject = judgedObject;
|
|
|
|
Size = new Vector2(judgement_size);
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
InternalChild = JudgementBody = new Container
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Child = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(Result.Type), _ => JudgementText = new OsuSpriteText
|
|
{
|
|
Text = Result.Type.GetDescription().ToUpperInvariant(),
|
|
Font = OsuFont.Numeric.With(size: 20),
|
|
Colour = colours.ForHitResult(Result.Type),
|
|
Scale = new Vector2(0.85f, 1),
|
|
}, confineMode: ConfineMode.NoScaling)
|
|
};
|
|
}
|
|
|
|
protected virtual void ApplyHitAnimations()
|
|
{
|
|
JudgementBody.ScaleTo(0.9f);
|
|
JudgementBody.ScaleTo(1, 500, Easing.OutElastic);
|
|
|
|
this.Delay(FadeOutDelay).FadeOut(400);
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
this.FadeInFromZero(FadeInDuration, Easing.OutQuint);
|
|
|
|
switch (Result.Type)
|
|
{
|
|
case HitResult.None:
|
|
break;
|
|
|
|
case HitResult.Miss:
|
|
JudgementBody.ScaleTo(1.6f);
|
|
JudgementBody.ScaleTo(1, 100, Easing.In);
|
|
|
|
JudgementBody.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
|
|
JudgementBody.RotateTo(40, 800, Easing.InQuint);
|
|
|
|
this.Delay(600).FadeOut(200);
|
|
break;
|
|
|
|
default:
|
|
ApplyHitAnimations();
|
|
break;
|
|
}
|
|
|
|
Expire(true);
|
|
}
|
|
}
|
|
}
|