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mirror of https://github.com/ppy/osu.git synced 2024-09-21 20:07:25 +08:00
osu-lazer/osu.Game.Tests/Gameplay
ekrctb f55aa016be Adopt HitObjectContainer change in a test
Non-pooled objects are attached as children only while alive
2021-04-29 14:38:01 +09:00
..
TestSceneDrainingHealthProcessor.cs Fix tests 2020-09-29 16:33:38 +09:00
TestSceneDrawableHitObject.cs Add test of HitObjectLifetimeEntry.KeepAlive behavior 2021-04-27 18:10:44 +09:00
TestSceneHitObjectAccentColour.cs Use ISample everywhere in Skin GetSample lookup path 2021-02-18 18:32:28 +09:00
TestSceneHitObjectContainer.cs Adopt HitObjectContainer change in a test 2021-04-29 14:38:01 +09:00
TestSceneHitObjectSamples.cs Fix hitobject sample tests 2020-11-13 18:19:07 +09:00
TestSceneMasterGameplayClockContainer.cs Ensure clock is set in GCC.Start() 2021-04-20 13:56:13 +09:00
TestSceneScoreProcessor.cs Update judgement processors with new hit results 2020-09-29 16:33:38 +09:00
TestSceneStoryboardSamples.cs Fix storyboard sample test scene 2021-04-20 18:26:30 +09:00